Solved: Bones are transformed differently after exporting to FBX for Unity - Autodesk Community - 3ds Max
![Amazon.com: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines eBook : Culbertson, William: Books Amazon.com: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines eBook : Culbertson, William: Books](https://images-na.ssl-images-amazon.com/images/I/81KAtb-4XzL.jpg)
Amazon.com: 3ds Max Basics for Modeling Video Game Assets: Volume 2: Model, Rig and Animate Characters for Export to Unity or Other Game Engines eBook : Culbertson, William: Books
![unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow unity3d - Ther axis of Imported FBX from 3ds Max into Uity 3D is not matching because of which object is not moving desired direction - Stack Overflow](https://i.stack.imgur.com/qjbWY.png)